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three_js_wx_renderer package
documentation
angle/index.dart
AngleUniformsHelper
setValueV2iArray method
setValueV2iArray method
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setValueV2iArray
method
void
setValueV2iArray
(
WxGLContext
gl
,
dynamic
v
, [
AngleTextures
?
textures
])
Implementation
void setValueV2iArray(WxGLContext gl, v, [AngleTextures? textures]) { gl.uniform2iv(addr, v); }
three_js_wx_renderer package
documentation
angle/index
AngleUniformsHelper
setValueV2iArray method
AngleUniformsHelper mixin