pointerHover method

void pointerHover(
  1. Pointer pointer
)

Implementation

void pointerHover(Pointer pointer) {
  if (object == null || dragging == true) return;

  _raycaster.setFromCamera(Vector2(pointer.x, pointer.y), camera!);

  final intersect = intersectObjectWithRay(_gizmo.picker[mode], _raycaster, false);

  if (intersect != null) {
    axis = intersect.object?.name;
  }
  else {
    axis = null;
  }
}