calculateTbRadius method
double
calculateTbRadius(
- Camera camera
)
- Calculate the trackball radius so that gizmo's diamater will be 2/3 of the minimum side of the camera frustum
- returns double The trackball radius
Implementation
double calculateTbRadius(Camera camera) {
final distance = camera.position.distanceTo(_gizmos.position);
if (camera is PerspectiveCamera) {
final halfFovV = MathUtils.deg2rad * camera.fov * 0.5; //vertical fov/2 in radians
final halfFovH = math.atan((camera.aspect) * math.tan(halfFovV)); //horizontal fov/2 in radians
return math.tan(math.min(halfFovV, halfFovH)) *distance *radiusFactor;
}
else if (camera is OrthographicCamera) {
return math.min(camera.top, camera.right) * radiusFactor;
}
return 0;
}