ObjectLoader class
A loader for loading a JSON resource in the JSON Object/Scene format.
This uses the FileLoader
internally for loading files.
- Inheritance
-
- Object
- Loader
- ObjectLoader
Constructors
- ObjectLoader.new([LoadingManager? manager])
-
manager
— TheloadingManager
for the loader to use. Default isDefaultLoadingManager
.
Properties
- crossOrigin ↔ String
-
getter/setter pairinherited
- flipY ↔ bool
-
getter/setter pairinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- manager ↔ LoadingManager
-
getter/setter pairinherited
- mimeType ↔ String
-
getter/setter pairinherited
- path ↔ String
-
getter/setter pairinherited
-
requestHeader
↔ Map<
String, dynamic> -
getter/setter pairinherited
- resourcePath ↔ String?
-
getter/setter pairinherited
- responseType ↔ String
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- withCredentials ↔ bool
-
getter/setter pairinherited
Methods
-
bindSkeletons(
dynamic object, dynamic skeletons) → dynamic -
dispose(
) → void -
override
-
fromAsset(
String asset, {String? package}) → Future< Object3D?> -
asset
- path of the file to be loadedoverride -
fromBlob(
Blob blob) → Future< Object3D?> -
blob
- a blob of the file to be loadedoverride -
fromBytes(
Uint8List bytes) → Future< Object3D?> -
bytes
- the loaded bytes of the fileoverride -
fromFile(
File file) → Future< Object3D?> -
file
- the file to be loadedoverride -
fromNetwork(
Uri uri) → Future< Object3D?> -
uri
- a uri containing the location of the file to be loadedoverride -
fromPath(
String filePath) → Future< Object3D?> -
filePath
- path of the file to be loadedoverride -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
parseAnimations(
dynamic json) → dynamic -
parseGeometries(
dynamic json, dynamic shapes) → dynamic -
parseImages(
dynamic json, dynamic onLoad) → dynamic -
parseMaterials(
dynamic json, dynamic textures) → dynamic -
parseObject(
Map< String, dynamic> data, dynamic geometries, dynamic materials, dynamic textures, dynamic animations) → Object3D -
parseShapes(
dynamic json) → Map< String, Shape> -
parseSkeletons(
dynamic json, dynamic object) → dynamic -
parseTextures(
dynamic json, dynamic images) → Map -
setCrossOrigin(
String crossOrigin) → Loader -
crossOrigin
— The crossOrigin string to implement CORS for loading the url from a different domain that allows CORS.inherited -
setPath(
String path) → Loader -
path
— Set the base path for the asset.inherited -
setRequestHeader(
Map< String, dynamic> requestHeader) → Loader -
requestHeader
- key: The name of the header whose value is to be set. value: The value to set as the body of the header.inherited -
setResourcePath(
String? resourcePath) → Loader -
resourcePath
— Set the base path for dependent resources like textures.inherited -
setTexturePath(
dynamic value) → dynamic -
setWithCredentials(
bool value) → Loader -
Whether the XMLHttpRequest uses credentials such as cookies, authorization
headers or TLS client certificates. See
XMLHttpRequest.withCredentials.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
unknown(
dynamic url) → Future -
url
- a dynmaic data that gets parsed by the systeminherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited