ScatterOptions class
Constructors
- ScatterOptions({required Object3D mesh, bool spreadFunction(Vector3, double, Vector3, int)?, Object3D? scene, double spread = 0.025, double smoothSpread = 0, double sizeVariance = 0.1, double maxSlope = 0.6283185307179586, double maxTilt = double.infinity, double w = 0, double h = 0, double randomness(num)?})
Properties
- h ↔ double
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- maxSlope ↔ double
-
getter/setter pair
- maxTilt ↔ double
-
getter/setter pair
- mesh ↔ Object3D
-
getter/setter pair
- randomness ↔ double Function(num)
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scene ↔ Object3D?
-
getter/setter pair
- sizeVariance ↔ double
-
getter/setter pair
- smoothSpread ↔ double
-
getter/setter pair
- spread ↔ double
-
getter/setter pair
- spreadFunction ↔ bool Function(Vector3, double, Vector3, int)?
-
getter/setter pair
- w ↔ double
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited