RenderableSprite constructor
RenderableSprite({})
Implementation
RenderableSprite({
int id = 0,
Object3D? object,
this.x = 0,
this.y = 0,
num z = 0,
Euler? rotation,
Vector3? scale,
Material? material,
int renderOrder = 0,
}){
this.z = z;
this.id = id;
this.object = object;
this.material = material;
this.renderOrder = renderOrder;
this.scale = scale ?? Vector3();
this.rotation = rotation ?? Euler();
}