shaders/convolution_shader library
Properties
-
convolutionShader
→ Map<
String, dynamic> -
Convolution shader
ported from o3d sample to WebGL / GLSL
http://o3d.googlecode.com/svn/trunk/samples/convolution.html
final
Functions
-
convolutionShaderBuildKernel(
double sigma) → List< num>