RenderPass constructor

RenderPass(
  1. Scene scene,
  2. Camera camera, [
  3. Material? overrideMaterial,
  4. Color? clearColor,
  5. double? clearAlpha,
])

Implementation

RenderPass(Scene scene, Camera camera, [this.overrideMaterial, this.clearColor, this.clearAlpha]): super() {
  this.scene = scene;
  this.camera = camera;

  clear = true;
  clearDepth = false;
  needsSwap = false;
}