RenderPass constructor
RenderPass(
- Scene scene,
- Camera camera, [
- Material? overrideMaterial,
- Color? clearColor,
- double? clearAlpha,
Implementation
RenderPass(Scene scene, Camera camera, [this.overrideMaterial, this.clearColor, this.clearAlpha]): super() {
this.scene = scene;
this.camera = camera;
clear = true;
clearDepth = false;
needsSwap = false;
}