setSize method
Implementation
@override
void setSize(int width, int height) {
int resx = width ~/ 2;
int resy = height ~/ 2;
renderTargetBright.setSize(resx, resy);
for (int i = 0; i < nMips; i++) {
renderTargetsHorizontal[i].setSize(resx, resy);
renderTargetsVertical[i].setSize(resx, resy);
separableBlurMaterials[i].uniforms['texSize']["value"] =
Vector2(resx.toDouble(), resy.toDouble());
resx = resx ~/ 2;
resy = resy ~/ 2;
}
}