MarchingCubes constructor

MarchingCubes(
  1. double resolution, [
  2. Material? material,
  3. bool enableUvs = false,
  4. bool enableColors = false,
  5. int maxPolyCount = 10000,
])

Implementation

MarchingCubes(this.resolution, [Material? material, this.enableUvs = false, this.enableColors = false, this.maxPolyCount = 10000 ]):super(BufferGeometry(), material ){
    _init();
  }