distanceToSquared method
Implementation
@override
double distanceToSquared(Vector v) {
final dx = x - v.x;
final dy = y - v.y;
double dz = z;
if(v is Vector3){
dz-= v.z;
}
else if(v is Vector4){
dz-= v.z;
}
final distance = dx * dx + dy * dy + dz * dz;
return distance;
}