setValues method

  1. @override
Vector3 setValues(
  1. double x,
  2. double y, [
  3. double? z
])
override

Implementation

@override
Vector3 setValues(double x, double y, [double? z]) {
  z ??= this.z; // sprite.scale.set(x,y)

  this.x = x.toDouble();
  this.y = y.toDouble();
  this.z = z.toDouble();

  return this;
}