glTexSubImage3D method
void
glTexSubImage3D()
Implementation
void glTexSubImage3D(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
ffi.Pointer<ffi.Void> pixels,
) {
return (_glTexSubImage3D ??=
_dylib.lookupFunction<_c_glTexSubImage3D, _dart_glTexSubImage3D>(
'glTexSubImage3D'))(
target,
level,
xoffset,
yoffset,
zoffset,
width,
height,
depth,
format,
type,
pixels,
);
}