glFramebufferTexture2D method
Implementation
void glFramebufferTexture2D(
int target,
int attachment,
int textarget,
int texture,
int level,
) {
return (_glFramebufferTexture2D ??= _dylib.lookupFunction<
_c_glFramebufferTexture2D,
_dart_glFramebufferTexture2D>('glFramebufferTexture2D'))(
target,
attachment,
textarget,
texture,
level,
);
}