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three_js_math package
documentation
rotation/quaternion.dart
Quaternion
length property
length property
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light_mode
length
property
double
get
length
Implementation
double get length => math.sqrt(_x * _x + _y * _y + _z * _z + _w * _w);
three_js_math package
documentation
rotation/quaternion
Quaternion
length property
Quaternion class