three_js_math
A type of three_js api that allows users to add vector math to their projects.
This is a dart conversion of three.js and three_dart, originally created by @mrdoob and has a coverted dart fork by @wasabia.
Usage
This is the math core api of three_js to add vector math.
Contributing
Contributions are welcome. In case of any problems look at existing issues, if you cannot find anything related to your problem then open an issue. Create an issue before opening a pull request for non trivial fixes. In case of trivial fixes open a pull request directly.
Libraries
- bounds/bounding_box
- bounds/bounding_sphere
- bounds/bounding_volume
- bounds/index
- buffer/attributes
- buffer/base_buffer_attribute
- buffer/buffer_attribute
- buffer/gl_buffer_attribute
- buffer/index
- buffer/instanced_buffer_attribute
- buffer/instanced_interleaved_buffer
- buffer/interleaved_buffer
- buffer/interleaved_buffer_attribute
- math/index
- math/math_util
- matrix/index
- matrix/matrix3
- matrix/matrix4
- objects/index
- objects/line3
- objects/plane
- objects/ray
- objects/triangle
- objects/triangle_util
- others/color_util
- others/constants
- others/index
- others/spherical_harmonics3
- rotation/euler
- rotation/index
- rotation/quaternion
- three_js_math
- vector/index
- vector/vector
- vector/vector2
- vector/vector3
- vector/vector4