envMap property
      
      Texture?
      get
      envMap
      
    
    
inherited
    Implementation
Texture? get envMap =>(uniforms["envMap"] == null ? null : uniforms["envMap"]["value"]);
      
      set
      envMap
      (dynamic value) 
      
    
    
inherited
    Implementation
set envMap(value) {
  uniforms["envMap"] = {"value": value};
}