LineIntersection constructor

LineIntersection({
  1. int? instanceId,
  2. required double distance,
  3. double? distanceToRay,
  4. Vector3? point,
  5. int? index,
  6. Face? face,
  7. int? faceIndex,
  8. Object3D? object,
  9. Vector2? uv,
  10. Vector2? uv2,
  11. Vector3? pointOnLine,
})

Implementation

LineIntersection({
  super.instanceId,
  required super.distance,
  super.distanceToRay,
  super.point,
  super.index,
  super.face,
  super.faceIndex,
  super.object,
  super.uv,
  super.uv2,
  this.pointOnLine
});