applyMatrix4 method
      
void
applyMatrix4(
    
- Matrix4 matrix
inherited
    Applies the matrix transform to the object and updates the object's position, rotation and scale.
Implementation
void applyMatrix4(Matrix4 matrix) {
  if (matrixAutoUpdate) updateMatrix();
  this.matrix.multiply(matrix);
  this.matrix.decompose(position, quaternion, scale);
}