SkeletonUtilsOptions class

Constructors

SkeletonUtilsOptions({bool preserveBoneMatrix = true, bool preserveBonePositions = true, bool useTargetMatrix = false, bool useFirstFramePosition = false, int fps = 30, String hip = 'hip', Map<String, dynamic>? localOffsets, Map<String, dynamic>? names, double scale = 1, Vector3? hipPosition, Vector3? hipInfluence, String getBoneName(Bone)?, List? trim})

Properties

fps ↔ int
getter/setter pair
getBoneName ↔ String Function(Bone)?
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
hip ↔ String
getter/setter pair
hipInfluence ↔ Vector3
getter/setter pair
hipPosition ↔ Vector3?
getter/setter pair
localOffsets ↔ Map<String, dynamic>?
getter/setter pair
names ↔ Map<String, dynamic>
getter/setter pair
preserveBoneMatrix ↔ bool
getter/setter pair
preserveBonePositions ↔ bool
getter/setter pair
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scale ↔ double
getter/setter pair
trim ↔ List?
getter/setter pair
useFirstFramePosition ↔ bool
getter/setter pair
useTargetMatrix ↔ bool
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited