SkeletonUtilsOptions class
Constructors
-
SkeletonUtilsOptions.new({bool preserveBoneMatrix = true, bool preserveBonePositions = true, bool useTargetMatrix = false, bool useFirstFramePosition = false, int fps = 30, String hip = 'hip', Map<
String, dynamic> ? localOffsets, Map<String, dynamic> ? names, double scale = 1, Vector3? hipPosition, Vector3? hipInfluence, String getBoneName(Bone)?, List? trim})
Properties
- fps ↔ int
-
getter/setter pair
- getBoneName ↔ String Function(Bone)?
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- hip ↔ String
-
getter/setter pair
- hipInfluence ↔ Vector3
-
getter/setter pair
- hipPosition ↔ Vector3?
-
getter/setter pair
-
localOffsets
↔ Map<
String, dynamic> ? -
getter/setter pair
-
names
↔ Map<
String, dynamic> -
getter/setter pair
- preserveBoneMatrix ↔ bool
-
getter/setter pair
- preserveBonePositions ↔ bool
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- scale ↔ double
-
getter/setter pair
- trim ↔ List?
-
getter/setter pair
- useFirstFramePosition ↔ bool
-
getter/setter pair
- useTargetMatrix ↔ bool
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited