utils/camera_utils library
Classes
- CameraUtils
- Set a PerspectiveCamera's projectionMatrix and quaternion to exactly frame the corners of an arbitrary rectangle. NOTE: This function ignores the standard parameters; do not call updateProjectionMatrix() after this! @param {Vector3} bottomLeftCorner @param {Vector3} bottomRightCorner @param {Vector3} topLeftCorner @param {boolean} estimateViewFrustum