getBoneList static method
Implementation
static List<Bone> getBoneList(Object3D? object) {
List<Bone> boneList = [];
if (object != null && object is Bone) {
boneList.add(object);
}
for (int i = 0; i < (object?.children.length ?? 0); i++) {
boneList.addAll(getBoneList(object!.children[i]));
}
return boneList;
}