getWorldQuaternion method
      
Quaternion
getWorldQuaternion(
    
- Quaternion target
inherited
    target — the result will be copied into this Quaternion.
Returns a quaternion representing the rotation of the object in world space.
Implementation
Quaternion getWorldQuaternion(Quaternion target) {
  updateWorldMatrix(true, false);
  matrixWorld.decompose(_position, target, _scale);
  return target;
}