getWorldDirection method
Vector3
getWorldDirection(
- Vector3 target
inherited
target
— the result will be copied into this Vector3.
Returns a vector representing the direction of object's positive z-axis in world space.
Implementation
Vector3 getWorldDirection(Vector3 target) {
updateWorldMatrix(true, false);
final e = matrixWorld.storage;
target.setValues(e[8], e[9], e[10]);
target.normalize();
return target;
}