onBeforeRender property
Implementation
@override
OnRender get onBeforeRender => ({
WebGLRenderer? renderer,
RenderTarget? renderTarget,
Object3D? mesh,
Scene? scene,
Camera? camera,
BufferGeometry? geometry,
Material? material,
Map<String, dynamic>? group
}) {
position.setFrom( lightProbe.position );
scale.setValues( 1, 1, 1 ).scale(size);
material?.uniforms['intensity']['value'] = lightProbe.intensity;
};
set
onBeforeRender
(OnRender? _onBeforeRender)
inherited
Implementation
OnRender? onBeforeRender;