setPoint function
void
setPoint()
Implementation
void setPoint(String point, Map<String, dynamic> pointMap, BufferGeometry? geometry, Camera camera, double x, double y, double z) {
_vector.setValues(x, y, z).unproject(camera);
final points = pointMap[point];
if (points != null) {
final position = geometry?.getAttributeFromString('position');
for (int i = 0, l = points.length; i < l; i++) {
position.setXYZ(points[i], _vector.x, _vector.y, _vector.z);
}
}
}