setDirection method
void
setDirection(
- Vector3 dir
dir
- The desired direction. Must be a unit vector.
Sets the direction of the arrowhelper.
Implementation
void setDirection(Vector3 dir) {
// dir is assumed to be normalized
if (dir.y > 0.99999) {
quaternion.set(0, 0, 0, 1);
} else if (dir.y < -0.99999) {
quaternion.set(1, 0, 0, 0);
} else {
_axis.setValues(dir.z, 0, -dir.x).normalize();
final radians = math.acos(dir.y);
quaternion.setFromAxisAngle(_axis, radians);
}
}