setRotationFromMatrix method
      
void
setRotationFromMatrix(
    
- dynamic m
inherited
    m - rotate the quaternion by the rotation component of the matrix.
Calls setFromRotationMatrix
(m) on the quaternion.
Note that this assumes that the upper 3x3 of m is a pure rotation matrix (i.e, unscaled).
Implementation
void setRotationFromMatrix(m) {
  // assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
  quaternion.setFromRotationMatrix(m);
}