getPoint method
Vector?
getPoint(
- double t, [
- Vector? optionalTarget
])
override
Implementation
@override
Vector? getPoint(double t, [Vector? optionalTarget]) {
optionalTarget ??= Vector3();
late Vector3 optTarget;
if(optionalTarget is Vector2){
optTarget = Vector3(optionalTarget.x,optionalTarget.y,0);
}
else if(optionalTarget is Vector4){
optTarget = Vector3(optionalTarget.x,optionalTarget.y,optionalTarget.z);
}
else{
optTarget = optionalTarget as Vector3;
}
final point = optTarget;
t = 2 * math.pi * t;
final x = - 0.22 * math.cos( t ) - 1.28 * math.sin( t ) - 0.44 * math.cos( 3 * t ) - 0.78 * math.sin( 3 * t );
final y = - 0.1 * math.cos( 2 * t ) - 0.27 * math.sin( 2 * t ) + 0.38 * math.cos( 4 * t ) + 0.46 * math.sin( 4 * t );
final z = 0.7 * math.cos( 3 * t ) - 0.4 * math.sin( 3 * t );
return point.setValues( x, y, z ).scale( 20 );
}