dispose method
void
dispose()
Implementation
void dispose() {
for ( final id in buffers.keys ) {
gl.deleteBuffer( buffers[ id ] );
}
allocatedBindingPoints = [];
buffers = {};
updateList = {};
}
void dispose() {
for ( final id in buffers.keys ) {
gl.deleteBuffer( buffers[ id ] );
}
allocatedBindingPoints = [];
buffers = {};
updateList = {};
}