onTextureDispose method

void onTextureDispose(
  1. dynamic event
)

Implementation

void onTextureDispose(event) {
  final texture = event.target;
  texture.removeEventListener('dispose', onTextureDispose);

  final cubemapUV = cubeUVmaps.get(texture);

  if (cubemapUV != null) {
    cubeUVmaps.delete(texture);
    cubemapUV.dispose();
  }
}