textureFormatReadable method

bool textureFormatReadable(
  1. int textureFormat
)

Implementation

bool textureFormatReadable(int textureFormat ) {
	if ( textureFormat != RGBAFormat && utils.convert( textureFormat ) != gl.getParameter( WebGL.IMPLEMENTATION_COLOR_READ_FORMAT ) ) {
		return false;
	}
	return true;
}