WebGLAttributes class
Constructors
- WebGLAttributes(RenderingContext gl)
Properties
Methods
- 
  createBuffer(dynamic attribute, int bufferType, {String? name}) → Map< String, dynamic> 
- 
  dispose() → void 
- 
  get(BaseBufferAttribute< NativeArray< attribute) → dynamicnum> >
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  remove(BufferAttribute< NativeArray< attribute) → voidnum> >
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
- 
  update(dynamic attribute, dynamic bufferType, {String? name}) → void 
- 
  updateBuffer(Buffer buffer, dynamic attribute, int bufferType) → void 
- 
  updateBufferNew(Buffer buffer, dynamic attribute, int bufferType) → void 
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited