setValue method

void setValue(
  1. dynamic gl,
  2. dynamic value,
  3. dynamic textures
)

Implementation

void setValue(gl, value, textures) {
  final seq = this.seq;

  for (int i = 0, n = seq.length; i != n; ++i) {
    final u = seq[i];
    u.setValue(gl, value[u.id], textures);
  }
}