renderers/shaders/index library

Classes

UniformsUtils

Constants

vsmFrag → const String
vsmVert → const String

Properties

shaderChunk Map<String, String>
getter/setter pair
shaderLib Map<String, dynamic>
getter/setter pair
shaderLibStandard Map<String, dynamic>
getter/setter pair
uniformsLib Map<String, dynamic>
getter/setter pair

Functions

cloneUniforms(Map<String, dynamic> src) Map<String, dynamic>
cloneUniformsGroups<T>(dynamic src) List
getUnlitUniformColorSpace(WebGLRenderer renderer) String
mergeUniforms(dynamic uniforms) Map<String, dynamic>