initTexture method

void initTexture(
  1. Texture texture
)

Implementation

void initTexture(Texture texture) {
  if (texture is CubeTexture) {
			textures.setTextureCube( texture, 0 );
		}
  else if (texture is Data3DTexture ) {
    textures.setTexture3D( texture, 0 );
  }
  else if ( texture is DataArrayTexture || texture is CompressedArrayTexture ) {
    textures.setTexture2DArray( texture, 0 );
  }
  else{
    textures.setTexture2D(texture, 0);
  }

  state.unbindTexture();
}