depthTexture property

DepthTexture? get depthTexture

Implementation

DepthTexture? get depthTexture => _depthTexture;
set depthTexture (DepthTexture? current)

Implementation

set depthTexture(DepthTexture? current ) {
	if ( this._depthTexture != null ) this._depthTexture?.renderTarget = null;
	if ( current != null ) current.renderTarget = this;
	this._depthTexture = current;
}