depthTexture property
DepthTexture?
get
depthTexture
Implementation
DepthTexture? get depthTexture => _depthTexture;
set
depthTexture
(DepthTexture? current)
Implementation
set depthTexture(DepthTexture? current ) {
if ( this._depthTexture != null ) this._depthTexture?.renderTarget = null;
if ( current != null ) current.renderTarget = this;
this._depthTexture = current;
}