Source class
Represents the data source of a texture.
Constructors
- Source([dynamic data])
-
data
-- The data definition of a texture. Default isnull
.
Properties
- currentVersion ↔ int
-
getter/setter pair
- data ↔ dynamic
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- needsUpdate ← bool
-
no getter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- uuid ↔ String
-
getter/setter pair
- version ↔ int
-
getter/setter pair
Methods
-
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
dynamic meta) → Map< String, dynamic> -
meta
- optional object containing metadata. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited