CubeTexture constructor

CubeTexture([
  1. dynamic images,
  2. int? mapping,
  3. int? wrapS,
  4. int? wrapT,
  5. int? magFilter,
  6. int? minFilter,
  7. int? format,
  8. int? type,
  9. int? anisotropy,
  10. int? encoding,
])

Implementation

CubeTexture([
  images,
  int? mapping,
  int? wrapS,
  int? wrapT,
  int? magFilter,
  int? minFilter,
  int? format,
  int? type,
  int? anisotropy,
  int? encoding
]):super(images, mapping, wrapS, wrapT, magFilter, minFilter, format, type,anisotropy, encoding) {
  this.images = images ?? [];
  mapping = mapping ?? CubeReflectionMapping;

  flipY = false;
}