initScene method
Implementation
Future<void> initScene() async{
if (renderer == null) {
initRenderer();
}
await setup?.call();
_mounted = true;
ticker = Ticker(animate);
ticker?.start();
onSetupComplete();
}
Future<void> initScene() async{
if (renderer == null) {
initRenderer();
}
await setup?.call();
_mounted = true;
ticker = Ticker(animate);
ticker?.start();
onSetupComplete();
}