initPlatformState method
Implementation
Future<void> initPlatformState() async {
width = screenSize!.width;
height = screenSize!.height;
if(texture == null){
await FlutterAngle.initOpenGL(true);
texture = await FlutterAngle.createTexture(
AngleOptions(
width: width.toInt(),
height: height.toInt(),
dpr: dpr,
alpha: settings.alpha,
antialias: true,
customRenderer: false,
)
);
}
console.info(texture?.toMap());
gl = texture!.getContext();
await initScene();
}