initPlatformState method
Future<void>
initPlatformState(
)
Implementation
Future<void> initPlatformState() async {
if(texture == null){
await angle?.init();
texture = await angle?.createTexture(
AngleOptions(
width: width.toInt(),
height: height.toInt(),
dpr: _resolution!,
alpha: settings.alpha,
antialias: settings.antialias,
customRenderer: !settings.useSourceTexture,
useSurfaceProducer: true
)
);
}
console.info(texture?.toMap());
if (gl == null) {
gl = texture!.getContext();
}
await initScene();
}