SkinnedMesh constructor

SkinnedMesh(
  1. BufferGeometry? geometry,
  2. Material? material
)

geometry - an instance of BufferGeometry.

material - (optional) an instance of Material. Default is a new MeshBasicMaterial.

Implementation

SkinnedMesh(super.geometry, super.material){
  type = "SkinnedMesh";
  bindMatrix = Matrix4.identity();
}