intersectsSphere method
Implementation
bool intersectsSphere(BoundingSphere sphere) {
final planes = this.planes;
final center = sphere.center;
final negRadius = -sphere.radius;
for (int i = 0; i < 6; i++) {
final distance = planes[i].distanceToPoint(center);
if (distance < negRadius) {
return false;
}
}
return true;
}