ShadowMaterial constructor
ShadowMaterial([
- Map<
MaterialProperty, dynamic> ? parameters
parameters
- (optional) an object with one or more
properties defining the material's appearance. Any property of the
material (including any property inherited from Material) can be
passed in here.
Implementation
ShadowMaterial([Map<MaterialProperty, dynamic>? parameters]) : super() {
_init();
setValues(parameters);
}