RawShaderMaterial constructor

RawShaderMaterial([
  1. Map<MaterialProperty, dynamic>? parameters
])

parameters - (optional) an object with one or more properties defining the material's appearance. Any property of the material (including any property inherited from Material and ShaderMaterial) can be passed in here.

Implementation

RawShaderMaterial([super.parameters]){
  type = 'RawShaderMaterial';
}