PointLight constructor

PointLight([
  1. int? color,
  2. double? intensity,
  3. double? distance,
  4. double? decay,
])

color - (optional) hexadecimal color of the light. Default is 0xffffff (white).

intensity - (optional) numeric value of the light's strength/intensity. Default is 1.

distance - Maximum range of the light. Default is 0 (no limit).

decay - The amount the light dims along the distance of the light. Default is 2.

Implementation

PointLight([super.color, super.intensity, double? distance, double? decay]){
  // remove default 0  for js 0 is false  but for dart 0 is not.
  // PointLightShadow.updateMatrices  far value
  this.distance = distance;
  this.decay = decay ?? 1; // for physically correct lights, should be 2.

  shadow = PointLightShadow();
  type = "PointLight";
}