setRotationFromMatrix method
void
setRotationFromMatrix(
- dynamic m
m
- rotate the quaternion by the rotation component of the matrix.
Calls setFromRotationMatrix
(m
) on the quaternion.
Note that this assumes that the upper 3x3 of m is a pure rotation matrix (i.e, unscaled).
Implementation
void setRotationFromMatrix(m) {
// assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
quaternion.setFromRotationMatrix(m);
}