PositionalAudioHelper.create constructor
PositionalAudioHelper.create(
- BufferGeometry? geometry,
- Material? materials,
- PositionalAudio audio, [
- double range = 1,
- int divisionsInnerAngle = 16,
- int divisionsOuterAngle = 2,
Implementation
PositionalAudioHelper.create(
super.geometry,
super.materials,
this.audio,
[this.range = 1, this.divisionsInnerAngle = 16, this.divisionsOuterAngle = 2 ]
){
type = 'PositionalAudioHelper';
update();
}