PositionalAudioHelper.create constructor
      
      PositionalAudioHelper.create(
    
    
- BufferGeometry? geometry,
- Material? materials,
- PositionalAudio audio, [
- double range = 1,
- int divisionsInnerAngle = 16,
- int divisionsOuterAngle = 2,
Implementation
PositionalAudioHelper.create(
    super.geometry,
    super.materials,
    this.audio,
    [this.range = 1, this.divisionsInnerAngle = 16, this.divisionsOuterAngle = 2 ]
  ){
	type = 'PositionalAudioHelper';
  update();
}