renderBufferDirect abstract method

void renderBufferDirect(
  1. Camera camera,
  2. Object3D? scene,
  3. BufferGeometry geometry,
  4. Material material,
  5. Object3D object,
  6. Map<String, dynamic>? group,
)

Implementation

void renderBufferDirect(Camera camera,Object3D? scene,BufferGeometry geometry,Material material,Object3D object,Map<String, dynamic>? group);