readRenderTargetPixels abstract method

void readRenderTargetPixels(
  1. RenderTarget renderTarget,
  2. int x,
  3. int y,
  4. int width,
  5. int height,
  6. TypedData buffer, [
  7. int? activeCubeFaceIndex,
])

Implementation

void readRenderTargetPixels(RenderTarget renderTarget, int x, int y, int width, int height, TypedData buffer, [int? activeCubeFaceIndex]) ;